Мудаки запилили мне на билд ещё больше багов. Т_Т
runtime error: Cannot read null.amount
proc name: attackby (/obj/machinery/r_n_d/circuit_imprinter/attackby)
source file: circuitprinter.dm,118
usr: John Mullins (/mob/living/carbon/human)
src: Circuit Imprinter (/obj/machinery/r_n_d/circuit_imprinter)
call stack:
Circuit Imprinter (/obj/machinery/r_n_d/circuit_imprinter): attackby(null, John Mullins (/mob/living/carbon/human))
Circuit Imprinter (/obj/machinery/r_n_d/circuit_imprinter): DblClick(the floor (169,66,5) (/turf/simulated/floor), "mapwindow.map", "icon-x=22;icon-y=19;left=1;scr...")
Circuit Imprinter (/obj/machinery/r_n_d/circuit_imprinter): Click(the floor (169,66,5) (/turf/simulated/floor), "mapwindow.map", "icon-x=22;icon-y=19;left=1;scr...")
runtime error: Cannot execute null.use().
proc name: attackby (/obj/machinery/r_n_d/protolathe/attackby)
source file: protolathe.dm,176
usr: John Mullins (/mob/living/carbon/human)
src: Protolathe (/obj/machinery/r_n_d/protolathe)
call stack:
Protolathe (/obj/machinery/r_n_d/protolathe): attackby(null, John Mullins (/mob/living/carbon/human))
Thu Jun 13 10:57:19 2013
Database connection established.
BUG: Sequence number 101F expected but C2 received
BUG: Unexpected hub certificate (2)
Thu Jun 13 12:06:02 2013
Database connection established.
BUG: Sequence number A278 expected but C2 received
BUG: Unexpected hub certificate (2)
runtime error: Cannot modify null.loc.
proc name: Jump to Key (/client/proc/jumptokey)
source file: adminjump.dm,94
usr: null
src: Fail_O_Man (/client)
call stack:
Fail_O_Man (/client): Jump to Key()
### VarEdit by Fail_O_Man: /mob/living/carbon/human ckey=failoman
### VarEdit by Fail_O_Man: /mob/living/carbon/human ckey=xaker2009
### VarEdit by Fail_O_Man: /mob/living/carbon/human ckey=xaker2009
### VarEdit by Fail_O_Man: /mob/living/carbon/human ckey=failoman
Denied access to 'Vladondark1001' connecting from 178.126.72.248
Thu Jun 13 13:06:15 2013
Denied access to 'Xaker2009' connecting from 93.185.194.57
Database connection established.
BUG: Sequence number B8C0 expected but C2 received
BUG: Sequence number A007 expected but C2 received
BUG: Sequence number 79D9 expected but C2 received
BUG: Unexpected certificate (2)
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot read null.key
proc name: signal (/obj/item/device/assembly/signaler/proc/signal)
source file: signaler.dm,113
usr: null
src: the remote signaling device (/obj/item/device/assembly/signaler)
call stack:
the remote signaling device (/obj/item/device/assembly/signaler): signal()
the remote signaling device (/obj/item/device/assembly/signaler): activate()
the remote signaling device (/obj/item/device/assembly/signaler): pulsed(0)
the remote signaling device-ti... (/obj/item/device/assembly_holder): process activation(the timer (/obj/item/device/assembly/timer), 1, 0)
the timer (/obj/item/device/assembly/timer): pulse(0)
the timer (/obj/item/device/assembly/timer): timer end()
the timer (/obj/item/device/assembly/timer): process()
/datum/controller/game_control... (/datum/controller/game_controller): process objects()
/datum/controller/game_control... (/datum/controller/game_controller): process()
runtime error: Cannot execute null.synch().
proc name: attack hand (/mob/living/carbon/human/attack_hand)
source file: human_attackhand.dm,93
usr: Benjamin Watson (/mob/living/carbon/human)
src: Braydon Shafer (/mob/living/carbon/human)
call stack:
Braydon Shafer (/mob/living/carbon/human): attack hand(Benjamin Watson (/mob/living/carbon/human), 0)
Braydon Shafer (/mob/living/carbon/human): DblClick(the floor (165,133,1) (/turf/simulated/floor/wood), "mapwindow.map", "icon-x=16;icon-y=14;left=1;scr...")
Braydon Shafer (/mob/living/carbon/human): DblClick(the floor (165,133,1) (/turf/simulated/floor/wood), "mapwindow.map", "icon-x=16;icon-y=14;left=1;scr...")
Braydon Shafer (/mob/living/carbon/human): Click(the floor (165,133,1) (/turf/simulated/floor/wood), "mapwindow.map", "icon-x=16;icon-y=14;left=1;scr...")
Braydon Shafer (/mob/living/carbon/human): Click(the floor (165,133,1) (/turf/simulated/floor/wood), "mapwindow.map", "icon-x=16;icon-y=14;left=1;scr...")
Thu Jun 13 14:07:59 2013
runtime error: Cannot execute null.synch().
proc name: attack hand (/mob/living/carbon/human/attack_hand)
source file: human_attackhand.dm,93
usr: Nikolas Clarke (/mob/living/carbon/human)
src: Redshirt McBeat (/mob/living/carbon/human)
call stack:
Redshirt McBeat (/mob/living/carbon/human): attack hand(Nikolas Clarke (/mob/living/carbon/human), 0)
Redshirt McBeat (/mob/living/carbon/human): DblClick(the floor (138,188,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...")
Redshirt McBeat (/mob/living/carbon/human): DblClick(the floor (138,188,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...")
Redshirt McBeat (/mob/living/carbon/human): Click(the floor (138,188,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...")
Redshirt McBeat (/mob/living/carbon/human): Click(the floor (138,188,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=20;icon-y=3;left=1;scre...")
runtime error: Cannot execute null.synch().
proc name: attack hand (/mob/living/carbon/human/attack_hand)
source file: human_attackhand.dm,93
usr: Archie Murphy (/mob/living/carbon/human)
src: Unknown (/mob/living/carbon/human)
call stack:
Unknown (/mob/living/carbon/human): attack hand(Archie Murphy (/mob/living/carbon/human), 1)
Unknown (/mob/living/carbon/human): DblClick(the floor (124,111,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): DblClick(the floor (124,111,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): Click(the floor (124,111,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): Click(the floor (124,111,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=17;left=1;scr...")
runtime error: Cannot execute null.synch().
proc name: attack hand (/mob/living/carbon/human/attack_hand)
source file: human_attackhand.dm,93
usr: Archie Murphy (/mob/living/carbon/human)
src: Unknown (/mob/living/carbon/human)
call stack:
Unknown (/mob/living/carbon/human): attack hand(Archie Murphy (/mob/living/carbon/human), 1)
Unknown (/mob/living/carbon/human): DblClick(the floor (124,109,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): DblClick(the floor (124,109,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): Click(the floor (124,109,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...")
Unknown (/mob/living/carbon/human): Click(the floor (124,109,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=17;icon-y=17;left=1;scr...")
runtime error: undefined proc or verb /turf/simulated/floor/throw at().
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